F1 22: Codemasters dissects the features of the PS5 version, DualSense included

F1 22: Codemasters dissects the features of the PS5 version, DualSense included

PS5's DualSense vibrates like the steering wheel of a single-seater: here's what to expect from Sony's version of Codemasters' latest son, F1 22

In just a week F1 22 will make a pit stop at all stores (physical and otherwise), which means one thing: marketing for Codemasters, who in his staggered disclosure of details spoke on the PlayStation's blog of the PS5 version and its use of Dualense. Il senior game designer Steven Embling in fact, he talked about the various innovative functions of the controller, and it could just be the second most exciting news of the month on the subject. In fact, we recall that recently, outside the trappings of officialdom, Tom Henderson alluded to an advanced version of the controller.

PS5's DualSense roars with F1 22, word of Codemasters

According to Codemasters' Embling, the F1 22 will utilize not only DualSense's haptic feedback, but also the PS5's adaptive triggers and controller speakers. Thanks to the feedback in question, in fact, “both the sensation of collisions and that of surfaces has been greatly improved”. In other words, therefore, the game will be able to "communicate [to the player] the sensation of contact with the individual surface fragments, creating a much more immersive experience to represent the vehicle in a particular point of the track." The controller will endeavor to distinguish the side from which we will receive these tactile sensations.

How the PS5's DualSense controller makes EA Sports F1 22 an incredibly realistic car racing experience! Https: //t.co/5kz70aJtBF

— PlayStation Spagna (@PlayStationIT) June 20, 2022

As for the triggers, the game will use them “applying the necessary resistance to each of them based on the condition of the tires. […] In other words, expect the triggers to get harder when you brake, to make you feel really behind the wheel, ”explains Embling. The same goes for the accelerator during a spin, to realistically simulate the tactile sensations experienced by a real driver. Finally, as for the speakers, they will allow the mechanics to communicate with us during a race. The game awaits us, as well as on PS5, also on Xbox Series X / S, PS4, Xbox One and PC the 28nd June.

Now it's up to you to tell us yours: what do you think of these features? Let us know below, and as always don't forget to stay on Road4Gamers for all the most important news for gamers and more. For your purely gaming needs, you can instead find the best discounts in digital format on Instant Gaming.

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